﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;

namespace Unity.Hotfix
{
    public class InitUnityClass
    {
        public void Init()
        {
            Debug.Log("======>InitUnityClass Init");
            UISystem.Instance.CreateWindow("TestWnd", LayerType.Windodw, null);
        }
    }
}
